AI Insights · Timothy · April 2024
Top 5 Adventure Games on Android in Oceania for Q1 2024
The top 5 adventure games on Android in Oceania for Q1 2024 showed varied performance in terms of downloads, revenue, and active users.
In Q1 2024, the top 5 adventure games on the Android platform in Oceania displayed diverse performance across downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Brain Test 4: Tricky Friends from Unico Studio saw a steady increase in weekly revenue, peaking at approximately $142 in mid-March. Downloads fluctuated, reaching a high of 2.5K in late January but tapering to around 1.5K by the end of March. Active users hit their peak at about 8.9K in late January, followed by a gradual decline, ending the quarter at around 7.4K.
Super Mario Run by Nintendo experienced a decline in weekly revenue, starting at $503 in early January and dropping to $158 by late February before recovering to $346 by the end of March. Downloads followed a similar trend, starting at nearly 2K and falling to under 1K in early March, then rebounding to over 2.3K by the end of the quarter. Active users peaked at 7.7K at the start of January, dipped to around 5.2K in early March, and climbed back to approximately 7K by the end of March.
Aha World: Doll Dress-Up Game from Aha World Ltd. showed varied weekly revenue, peaking at $441 in mid-January and gradually declining to $245 by early March, before slightly recovering to $364 by the end of the quarter. Downloads saw a significant drop from nearly 2K in early January to just 559 in mid-March, with a slight recovery to 968 by the end of March. Active users remained relatively stable, peaking at 9.3K in late January and ending the quarter at around 8K.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had the highest revenue among the top 5, starting strong at $29K in early January, peaking at $60K in late January, and ending the quarter at around $21K. Downloads remained relatively stable, peaking at 1.7K in late January and ending at 1.1K in late March. Active users started at 32K, peaked at 34K in late January, and ended the quarter at around 28K.
Found It! Hidden Object Game from Lion Studios Plus saw a steady weekly revenue, peaking at $1.3K in late March. Downloads fluctuated, starting at 1.2K in early January, dipping to 672 in early February, and recovering to nearly 1.9K by the end of March. Active users increased steadily from 16.3K in early January to 21K by the end of March.
For more detailed insights and data, visit Sensor Tower.